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October 02, 2024
Exploring MMOSGs: A New Frontier in Digital Interaction

Massively Multiplayer Online Social Games (MMOSGs) are digital platforms that combine gaming elements with social interaction, creating immersive virtual worlds where users can explore, collaborate, and create. These environments offer a unique blend of entertainment and social engagement, making them a powerful tool for community building

and personal growth.

Developing an MMOSG involves intricate design and programming. It requires a deep understanding of both game

mechanics and social dynamics to create a platform that is engaging and inclusive. The process includes designing interactive environments, developing AI-driven characters, and ensuring seamless user interaction (Liang et al., 2008, pp. 47–54).

One of the key features of MMOSGs is their ability to foster social connections. By providing a shared virtual space, these platforms enable users to interact with others from around the world, breaking down geographical barriers and creating a global community (Siqueira et al., 2021). This social aspect is crucial for users who may feel isolated in their physical environments.

Moreover, MMOSGs offer opportunities for learning and personal development. Users can engage in educational activities, participate in cultural events, and explore new interests within the virtual world. This blend of

entertainment and education makes MMOSGs a versatile platform for both personal and community growth (McCreery et al., 2011, pp. 473–493).

In conclusion, MMOSGs represent a new frontier in digital interaction. By combining gaming with social engagement, they offer a dynamic and inclusive platform for users to connect, learn, and grow in a virtual environment.

References

Liang, R., Zhang, M., Liu, Z., & Krokos, M. (2015). Cognitive and synthetic behavior of avatars in intelligent virtual environments. Virtual Reality. https://www.semanticscholar.org/paper/Cognitive-and-synthetic-behavior-of-avatars-in-Liang-Zhang/477aae21626b034eccdd2134c718936491c46b1b

McCreery, M., Schrader, P., & Krach, S. K. (2017). Navigating Massively Multiplayer Online Games: Evaluating 21st Century Skills for Learning within Virtual Environments. Journal of Educational Computing Research. https://www.semanticscholar.org/paper/Navigating-Massively-Multiplayer-Online-Games%3A-21st-McCreery-Schrader/fe609953b576a10e5d2a5440b10ce7d91a24fbd0

Siqueira, D., Guillermo, P., Stuart, J., & Lok, B. C. (2021). Toward Facilitating Team Formation and Communication Through Avatar Based Interaction in Desktop-Based Immersive Virtual Environments. Frontiers in Virtual Reality. https://www.semanticscholar.org/paper/Toward-Facilitating-Team-Formation-and-Through-in-Siqueira-Garc%C3%ADa/85f1a349e4922c134e2d1cafc3318c397bc848e3